AI Insights · Timothy · October 2022
Top 5 Turn-Based Tactics Games on Android in the US: Q3 2022
Discover the performance of the top 5 turn-based tactics games on Android in the US during Q3 2022, including metrics on weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 turn-based tactics games on the Android platform in the United States. Here's a detailed look at their weekly downloads, revenue, and active users.
FINAL FANTASY BE:WOTV from SQUARE ENIX Co.,Ltd. experienced significant fluctuations in revenue. Weekly revenue peaked at approximately $148K in the final week of September. Downloads showed a notable increase mid-quarter, reaching 3.2K in the week of September 19. Weekly active users saw a slight overall increase, ending the quarter at around 12.7K.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB saw impressive growth following its release in mid-August. Weekly revenue peaked at around $94K in late August and remained steady through September. Downloads reached a high of 26.6K in mid-August and maintained a consistent volume thereafter. Active users grew significantly, peaking at approximately 41.8K by the end of the quarter.
The Walking Dead No Man's Land from Deca Games maintained steady performance throughout the quarter. Weekly revenue peaked at around $34K in early August. Downloads showed a consistent trend, peaking at 2.4K in early August. Active users saw a gradual increase, reaching approximately 3.5K by the end of September.
Phobies from Phobies Holdings Inc. experienced a steady decline in revenue, ending the quarter at around $4K. Downloads also saw a downward trend, ending the quarter with approximately 900 downloads. Active users followed a similar pattern, decreasing to around 2.4K by the end of September.
Bowmasters: Archery Shooting from Playgendary Limited showed strong performance with weekly downloads consistently above 40K, peaking at 53.5K in early August. Revenue remained steady, hovering around $5K throughout the quarter. Active users maintained a high volume, ending the quarter at approximately 249K.
This data comes from Sensor Tower, offering deeper insights into the mobile app market. For more detailed analytics, visit Sensor Tower.